![]() I admit Heritor lategame units and mods all seem to be subpar to me, but racial units and mods typically fill in that gap if it comes to that and siphoners still scale amazingly as an energy dump with no need for cosmite investment- and that only matters if you don't kill your opponent early with your huge army of drained and units that didn't have to die because of all the drained helping in clearing. ![]() Feels like you can just invest into 3 military techs (first 2 mods +drained op, siphoner, and protector incarnation) with heritor and ignore all their other military research to destroy earlygame compared to any other ST and transition into a super strong midgame that just beats anything else. ![]() My friend and I were talking about what we would do if we were trying our very hardest to win a 1v1 match on a small or medium map, and we both came to the conclusion that if you don't know what your opponent is using (since you could pick a counter if you did), Heritor is the best because the drained operation, siphoners are tied for best ST unit with echo walkers in both of our opinions (and siphoners scale better because they give high tier units more turns and more damage, and they are floating which is amazing all game), and their early mods are all amazing, and the drained especially can just snowball clearing super hard and eventually you can give them all resurgence and it feels like you just win the game before they fall off to me.
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